Self-taught video game developer.
Polyvalent, passionate, perfectionist and curious about a lot of things in Video Game Development.
Realization of a shoot'em up multidirectional - UE4
Made by 3 students on Unreal Engine 4, this project is the result of a mix between a Geometry Wars and a Super Stardust.
Landscape with Unreal Engine 4
Creating a procedural material (depending on the height and slope) and caves on the landscape.